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Kryndora Documentation
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Kryndora Documentation
Welcome
APIs
APIs
Types
Types
Addons
Addons
AddonObject
AddonToolItem
CreatorAddons
CreatorGUI
CreatorHistory
CreatorInterface
CreatorSelections
Assets
Assets
AudioAsset
BaseAsset
BuiltInAudioAsset
BuiltInFontAsset
FileLinkAsset
FontAsset
GradientImageAsset
ImageAsset
MeshAnimationAsset
MeshAsset
PTAudioAsset
PTImageAsset
PTMeshAnimationAsset
PTMeshAsset
ResourceAsset
Effects
Effects
Explosion
Particles
Elements
Elements
ClickTrigger
ColorAdjustModifier
Decal
ProximityPrompt
Sound
Game
Game
Camera
Environment
Hidden
Inventory
Lighting
Player
PlayerDefaults
PlayerGUI
Players
ServerHidden
Stat
Stats
Team
Teams
Input
Input
InputAction
InputActionAxis
InputActionButton
InputActionVector2
InputButton
InputButtonCollection
Lighting
Lighting
GradientSky
ImageSky
PointLight
ProceduralSky
SpotLight
SunLight
Misc
Misc
HiddenBase
Instance
Light
LightingModifier
MeshAnimationInfo
MissingInstance
NewServerRequestData
Sky
Temporary
TweenObject
Networking
Networking
BindableEvent
NetMessage
NetworkEvent
NetworkedObject
Physics
Physics
BodyPosition
Entity
Grabbable
Physical
RigidBody
Scripting
Scripting
ClientScript
Datastore
ModuleScript
PTCallback
PTFunction
PTSignal
PTSignalConnection
Script
ScriptSharedTable
ServerScript
Services
Services
AchievementsService
AssetsService
BanService
CaptureService
ChatService
CoreUIService
CreatorContextService
CreatorService
DatastoreService
FilterService
HttpService
IOService
InputService
InsertService
KTween
PreferencesService
PresenceService
PurchasesService
ScriptService
SocialService
TweenService
WorldsService
Types
Types
Bounds
Color
ColorSeries
HttpRequestData
HttpResponseData
KTweenHandle
NumberRange
Quaternion
RayResult
Vector2
Vector3
Ui
Ui
GUI
GUI3D
UIButton
UIContainer
UIField
UIFlowLayout
UIGridLayout
UIHFlow
UIHLayout
UIHVLayout
UIImage
UILabel
UIScrollView
UIStroke
UITextInput
UIVFlow
UIVLayout
UIView
UIViewport
Values
Values
BoolValue
ColorValue
InstanceValue
IntValue
NumberValue
StringValue
ValueBase
Vector2Value
Vector3Value
World
World
Accessory
Animator
CharacterModel
Clothing
Dynamic
Folder
Image3D
Marker3D
Mesh
Model
NPC
Part
KryndoranModel
Seat
Text3D
Tool
Truss
World
Enums
Enums
AddonPermission
AmbientSource
BlendMode
BuiltInAudioPreset
CameraMode
CharacterAttachment
CharacterModelState
ClientPlatform
CreatorToolMode
FontPreset
FontStyle
FontWeight
ForceMode
GrabbablePermissionMode
GradientImageFill
HorizontalAlignment
HoverCursor
HttpRequestMethod
ImageStretchMode
ImageType
KeyCode
MeshAnimationType
MeshCollisionType
PartMaterial
PartShape
ParticleEmissionShape
ParticleOrientation
ParticleSimulationSpace
SkyboxPreset
TextTrimming
TextureFilter
TweenDirection
TweenTransition
UILayoutAlignment
UIMaskMode
UIScrollMode
VerticalAlignment
Engine
Engine
json
Tutorials
Tutorials
Your First Script
Your First Script
Client vs Server
Client vs Server
Handling Player Input
Handling Player Input
Client-Server Communication
Client-Server Communication
Making a Tool
Making a Tool
Saving Data with Datastores
Saving Data with Datastores
Linked Models
Linked Models
Tags
Tags
How to use json
How to use json
Tweening
Tweening
Migrating to 2.0
Contributing
Contributing
Software Guides
Software Guides
Prerequisites
Prerequisites
How to launch
How to launch
Client/Server
Client/Server
Creator
Creator
Setting up Dev Environment
Setting up Dev Environment
Visual Studio
Visual Studio
Contributor Guides
Contributor Guides
PR Guidelines
PR Guidelines
DCO Requirements
DCO Requirements
Feature Flags
Exporting
Exporting
Maintainer Guides
Maintainer Guides
Upgrading Godot Version
Upgrading Godot Version
Updating Documentation
Updating Documentation
People
People
Maintainers & Teams
Welcome
APIs
Types
World
Folder
¶
Inherits
Instance
Folder is similar to a model, used for storing objects in the place.
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